Let’s start in the traditional way by
compiling and running the simplest possible C# program - a simple
class consisting of a console application that writes a message to
the screen.
Compiling and Running the Program
You can compile this program by simply
running the C# command-line compiler (csc.exe) against the source file, like this:
If you want to compile code from the command line
using the csc command, you should be
aware that the .NET command-line tools, including csc, are only available if certain environment
variables have been set up. Depending on how you installed .NET
(and Visual Studio 2009), this may or may not be the case on your
machine.
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Tip |
If you do not have the environment variables
set up, you have the following two options. The first is to run the
batch file %Microsoft Visual Studio
2009%\Common7\Tools\vcvars32.bat from the command prompt
before running csc, where %Microsoft Visual Studio 2009 is the folder to which
Visual Studio 2009 has been installed. The second (easier) way is
to use the Visual Studio 2009 command prompt instead of the usual
command prompt window. You will find the Visual Studio .NET command
prompt in the Start Menu, under Programs, Microsoft Visual
Studio2009, Microsoft Visual Studio Tools. It is simply a command
prompt window that automatically runs vcvars32.bat when it opens.
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Compiling the code produces an executable file
named First.exe, which you can run from
the command line or from Windows Explorer like any other
executable. Give it a try:
csc First.cs
First.exe
Well, maybe that message isn’t quite true!
This program has some fairly fundamental similarities to Java,
although there are one or two points (such as the capitalized
Main() function) to catch out the unwary
Java or C++ developer. Let’s look a little more closely at what’s
going on in the code.
A
Closer Look
First, a few general comments about C#
syntax. In C#, as in other C-style languages, most statements end
in a semicolon (;) and can continue over
multiple lines without needing a continuation character (such as
the underscore in Visual Basic). Statements can be joined into
blocks using curly braces ({}).
Single-line comments begin with two forward slash characters
(//), and multiline comments begin with
a slash and an asterisk (/*) and end
with the same combination reversed (*/).
In these aspects, C# is identical to C++ and Java, but different
from Visual Basic. It is the semicolons and curly braces that give
C# code such a different visual appearance from Visual Basic code.
If your background is predominantly Visual Basic, take extra care
to remember the semicolon at the end of every statement. Omitting
this is usually the biggest single cause of compilation errors
among developers new to C-style languages.
Another thing to remember is that C# is case
sensitive. That means that variables named myVar and MyVar are two
different variables.
The first couple of lines in the previous code
example have to do with namespaces
(mentioned later in this chapter), which are a way to group
together associated classes. This concept will be familiar to Java
and C++ developers but may be new to Visual Basic 6 developers. C#
namespaces are basically the same as C++ namespaces or,
equivalently, Java packages, but there is no comparable concept in
Visual Basic 6. The namespace keyword
declares the namespace your class should be associated with. All
code within the following braces is regarded as being within that
namespace. The using statement specifies
a namespace that the compiler should look at to find any classes
that are referenced in your code but that aren’t defined in the
current namespace. This serves the same purpose as the import statement in Java and the using namespace statement in C++.
The reason for the presence of the using statement in the First.cs file is that you are going to use a library
class, System.Console. The using System statement allows you to refer to this
class simply as Console (and similarly
for any other classes in the System
namespace). The standard System
namespace is where the most commonly used .NET types reside. It is
important to realize that everything you do in C# depends on the
.NET base classes. In this case, you are using the Console class within the System namespace in order to write to the console
window.
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Tip |
Because almost every C# program uses classes
in the System namespace, we will assume that a using System; statement is present in the file for
all code snippets in this chapter.
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Note that C# has no built-in keywords of its own
for input or output; it is completely reliant on the .NET
classes.
Next, you declare a class called MyFirstClass. However, because it has been placed in
a namespace called Wrox.ProCSharp.Basics, the fully qualified name of
this class is Wrox.ProCSharp.Basics
.MyFirstCSharpClass:
As in Java, all C# code must be contained within a
class. Classes in C# are similar to classes in Java and C++, and
very roughly comparable to class modules in Visual Basic 6. The
class declaration consists of the class
keyword, followed by the class name and a pair of curly braces. All
code associated with the class should be placed between these
braces.
Next, you declare a method called Main(). Every C# executable (such as console
applications, Windows applications, and Windows services) must have
an entry point - the Main() method (note
the capital M):
The method is called when the program is started,
like the main() function in C++ or Java,
or Sub Main() in a Visual Basic 6
module. This method must return either nothing (void) or an integer (int). A C# method corresponds to a method in C++ and
Java (sometimes referred to in C++ as a member function). It also
corresponds to either a Visual Basic Function or a Visual Basic Sub, depending on whether the method returns
anything (unlike Visual Basic, C# makes no conceptual distinction
between functions and subroutines).
Note the format of method definitions in C#:
Here, the first square brackets represent certain
optional keywords. Modifiers are used to specify certain features
of the method you are defining, such as where the method can be
called from. In this case, you have two modifiers: public and static. The
public modifier means that the method
can be accessed from anywhere, so it can be called from outside
your class. This is the same meaning as public in C++ and Java, and Public in Visual Basic. The static modifier indicates that the method does not
operate on a specific instance of your class and therefore is
called without first instantiating the class. This is important
because you are creating an executable rather than a class library.
Once again, this has the same meaning as the static keyword in C++ and Java, though in this case
there is no Visual Basic equivalent (the Static keyword in Visual Basic has a different
meaning). You set the return type to void, and in the example, you don’t include any
parameters.
Finally, we come to the code statements
themselves:
In this case, you simply call the WriteLine() method of the System.Console class to write a line of text to the
console window. WriteLine() is a
static method, so you don’t need to
instantiate a Console object before
calling it.
Console.ReadLine() reads
user input. Adding this line forces the application to wait for the
carriage return key to be pressed before the application exits,
and, in the case of Visual Studio 2009, the console window
disappears.
You then call return to
exit from the method (also because this is the Main() method, the program). You specified
void in your method header, so you don’t
return any parameters. The return
statement is equivalent to return in C++
and Java, and Exit Sub or Exit Function in Visual Basic.
Now that you have had a taste of basic C#
syntax, you are ready to go into more detail with the various
aspects of C#. Because it is virtually impossible to write any
nontrivial program without variables, we
will start by looking at variables in C#.